H1-Mod Changelog
This is a list of updates H1-Mod has, and the changes through the updates. New updates will be prompted via a popup in the main menu when you open H1-Mod.
v2.1.0
Changes
- Added
r_colorModedvar (custom by default, original is a choice) - Added
pm_iw4Mechanicsdvar (MW2 player mechanics from H2M, off by default) - Added
pm_glideOnInspectdvar - Added
xpartygogametype <gametype>command - Added
lookupsoundlengthGSC function from SP for MP - Added
markdangerousnodes&markdangerousnodesintriggerGSC functions from Ghosts (as well as jump nodes for Extinction - scr_enableJumpNodes) - Added Bot Warfare .csv path data loading (
maps/mp/{}_wp.csvwill [re]load every map load/reestart) - Added TTF font overriding for mods (override/)
- Added LUI script loading for mods
- Added usage of "unauthorized" clan-tags
- Fixed custom images
- Fixed AMD vendor patches not applying with H1-Mod (purple visuals bug)
- Fixed menu cursor not working for .menu files
- Fixed numerous crashes and bugs
- Fixed
moveSpeedScalenot being changeable from GSC - Fixed file compatibility checking
- Fixed map list not showing custom content properly
Changes (Debug)
- Added
r_drawFxInfodvar - Added ImGUI ConfigString, Techset, Shader, & Rawfile views and other various improvements
- Added
add_debug_node,add_debug_line,add_debug_line,remove_debug_line, andreset_debug_itemsfor drawing 3D from GSC
v2.0.2
Changes
- Added
com_waitEndFrameModedvar - Added
brandingdvar - Added
r_reflectionProbeGenerate - Stat & prestige reset no longer crash game
- tag_weapon hack enabled for Release
- Server browser shows map name in red text if missing & shows colored ping
- Fix
Exceeded limit of X localize assetserror (Singleplayer) - Fix Depot credits not accumulating in certain gamemodes
- Fix clients on same network infinite loading into match
- Fix out of memory error
- Added sensitivity slider
- Add line & column errors for GSC errors (
developer_scriptmust be enabled) - & other non-important fixes & changes ๐ธ
Changes (Debug)
- Added
cg_drawMaterial - Added vision & fog editor + asset viewer (Multiplayer, F11 to open)
- Fix Singleplayer not launching on Debug
v2.0.1
Changes
- Fix gsc
- Fix UI popups
- and other small changes
- Added
sv_discordImageUrl&sv_discordImageTextfor servers to show off in Discord RPC
v2.0.0
Changes
- Added Wine (and Proton) compatibility
- Added custom zone loading
- Added usermap/mod downloading
- Added popup prompt to accept/deny downloading 3rd-party content
- Added GSC support
- Reimplement GSC functions (
print,println,assert,assertex,logprint) - Added custom GSC functions/methods (check our custom functions section)
- Reimplement GSC functions (
- Added bouncing to Singleplayer
- Added "Unlock All" button in Singleplayer
- Added Team Balance from MW3
- Added client language localizations
Minor changes
- Game log logging is now built into the client
- Branding changes
- Added new universal font
- Game localization changes
- UI changes
- In-game menu blur changes
- Singleplayer: Less background blur
- Multiplayer: Blur completely removed
- Scoreboard compatibility patches
- In-game menu blur changes